👋 Welcome, detective!
Today · No. 25 · 10/20/2026
Poison pen letters at the Bellevue residence in Aurillac
A crime has been committed. Find out who was involved, where, and with what.
- 🃏 40 cards to turn over: involved or innocent, traces or nothing…
- 📓 The notebook holds the clues. A card only turns over if it is proven.
- 💡 Every card you turn over gives you a new clue.
- 📜 The Story button, at the bottom, tells you about the case (optional to play).
- 40 cards: 20 people, 10 places and 10 objects. Each one hides a yes or a no: involved or innocent, traces or nothing…
- The notebook holds the clues. You can only turn a card over if the clues prove it: no guessing allowed.
- Every card you turn over gives you a new clue. Step by step, you crack the case.
🇫🇷 The cases take place in France: French names, French towns, translated into English.
💾 If you change phones or your browser clears its data, everything is lost.
Poison pen letters at the Bellevue residence in Aurillac
📄 Initial report (story and known facts)
📜 Story
Transferred from Lille to Aurillac at the start of the school year, Solange Vidal, a primary school teacher, lives in the maid's room of the Bellevue residence. Since then, six anonymous letters, typed on a machine: “Give up your job and go back where you came from.” Only the address is handwritten, in purple ink. The sixth one was slipped under her door in broad daylight. The police seized everything in the building that could have made a letter: things to type, to write, to cut out. A single author: find them.
🎯 Your goal: turn over all 40 cards in the 3 tabs (People, Places, Objects). A card only turns over if the clues prove it (no guessing allowed), and every card you turn over gives you a new clue.
🗺️ Columns, rows and areas (read it when a clue mentions them)
First finding at the scene
What we already know
Tap a card, then choose. The game refuses until the clues let you prove it. On a computer, the i button opens a card's file. All the rules.