🧩 Daily logic puzzle
Games like Clues by Sam: try Enquetix
If you loved Clues by Sam or Murdle, those deduction puzzles where you unmask the culprits with clues and never have to guess, Enquetix gives you the same pleasure, with a new investigation every day, in English, French and Spanish.
📅 Play today's case The tutorial (2 min)
The same idea: everything is proven
As in Clues by Sam, each card hides an answer (suspect or innocent) and every solved card gives a new clue. The game refuses your answer until the clues prove it: you can't win by luck, you have to reason.
What Enquetix adds: the crossed investigation
- Three linked tabs: people, places (traces or nothing) and objects (were they used?). A clue about a place can clear a person, an object can betray its owner.
- Real stories: murder, hit-and-run, burglary, scam, escape, kidnapping… in a building, a night train, a park, an office tower or a valley.
- Characters with an alibi: the i button opens each one's file, and at the end you find out what the false suspects were hiding.
- Famous cases drawn from true stories, like the Nice heist of the century, the theft of the Mona Lisa or the Louvre heist.
- Endless free investigations once today's case is closed (in the French version).
Enquetix, Clues by Sam and Murdle at a glance
| Enquetix | Clues by Sam | Murdle | |
|---|---|---|---|
| Languages | English, French, Spanish | English | English (and translations) |
| One puzzle a day | Yes | Yes | Yes |
| No guessing allowed | Yes | Yes | No |
| People, places and objects linked | Yes | No (a grid of people) | Suspect, weapon, room |
| Free, no sign-up | Yes | Yes | Online, yes |
Clues by Sam and Murdle belong to their authors; Enquetix is an independent game, with no link to them. The cases take place in France (French names and towns), translated into English.
Where to start?
If the principle is new to you, take the tutorial: a guided two-minute investigation. If you already know Clues by Sam, jump straight into today's case, and read our detective tips if you get stuck.